nexuslua
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#include "agent_message.hpp"
#include "lua_table.hpp"
#include "agents.hpp"
#include "cpp_handler.hpp"
#include "message.hpp"
#include "nexuslua_export.h"
#include <filesystem>
#include <functional>
#include <map>
#include <memory>
#include <string>
Go to the source code of this file.
Classes | |
class | nexuslua::Agent |
base class of the three types of agents More... |
Namespaces | |
namespace | nexuslua |
The nexuslua library is implemented inside this namespace. | |
namespace | nexuslua::LuaExtension |
Functions | |
void | nexuslua::LuaExtension::AddMessage (Agent *agent, const std::string &luaPath, const std::string &messageName, const LuaTable ¶meters) |
void | nexuslua::LuaExtension::RegisterTableForAgent (const Agent *agent, const nexuslua::LuaTable &table) |